Ah! I'm sorry to hear that really D: The coin tosses can actually be evaded in combat really easily. Just guard when you know they are coming. Loot coin tosses are there to stay though...
I think during save points having that coin toss is ehhh.... Everything else like for loot is fine honestly - and in combat its a 50/50 for me but doesn't bother me as much as when the game allows you to save at certain points and you lose it all because you wanted to save if you know what I mean lol. Otherwise I saw John Wolfe play it and got it myself - and hoh boyo I was in for a surprise. Its really neat - haven't gotten to far into it, but that's the only thing I would say just feelsbad
That's not a problem then in my eye then, I thought for a moment it would be like that for all of them- and yeah lol... I'm not backing down with my character yet (legit lost two of their legs and died twice but somehow lived twice) but I might do another character from scratch. Its really well done.
An itch.io page was put up for it: https://mask.itch.io/fear-hunger-rebalance
If there is still too much RNG for you, please let us know. There's been talking about reducing enemy dodge chance and upping accuracy even further.