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ok, you say new genereations, but how do you do that, or has that not been put in yet?

(+1)

Yeah, it's not. That version is just a  barebones battle system.  I just added the improving passive abilities system and I'm currently working on the whole win/lose events, including the generations change. Most likely will update the demo when it's running smooth and it's time to start working on the art department :O