Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Hey mate.

As the game is rather simple, there isn't a lot of feedback that can be given, but the jump feels rather floaty. Usually, in games, the "falling part" of the jump is shorter than the "Jumping part". Maybe consider watching this video by GMTK. 

Also, maybe consider juicing up the game with some particles when killing enemies and walking.

There wasn't a lot to do, so maybe adding more enemies / more to do would have been cool.


Thanks for the advice! The reason why the jumping was like that was because I wanted to make sure the player could get on the platform. I tried to add more levels, particles etc. But it caused the game to just straight up not load up. I'm planning on learning a new engine because Gdeveolp is kinda limited.