I know C#, my game created in Unity
Viewing post in Farm with Code / JavaScript jam comments
Most things are the same. Most notable differences:
- No typings in JavaScript
- Defining functions is different:
// C#: float multiply(float a, float b) { return a * b; } // JavaScript: function multiply(a, b) { return a * b; } // Or (shorter syntax): const multiply = (a, b) => a * b;
- Creating arrays is different:
// C#: new int[] { 1, 2, 3, 4 } // JavaScript [ 1, 2, 3, 4 ]
You can just create objects "out of thin air", no need to pre-define classes, structs and other stuff:
// C# struct Point { float x; float y; } // later var point = new Point { x = 10, y = 20 }; // JavaScript let point = { x: 10, y: 20 };
I hope this should get you started. Let me know if you have any other questions!