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  • art asset choices were great
  • the shop text was all the same, just different icons
  • I couldn’t purchase anything in the shop
  • Character would attack when clicking on shop buttons
  • Character appear to be gaining HP when getting hurt vs taking damage
  • Black void at the edge of the map
  • The sword would visually hit enemies and sometimes do no damage
  • it would have been nice if the tree shader did some sort of fade out when the character/enemies were under trees so you could see better
  • sometimes the goblin wouldn’t go were you clicked (couldn’t quite figure out the cause/effect, might be related to stuff under trees)
  • Gameplay seemed to be the same loop - trapped in a circle, kill (at no risk due to how health was working) a bunch of spawns, move forward until you randomly get trapped in another one
  • graphics were great, gameplay needed work.