- art asset choices were great
- the shop text was all the same, just different icons
- I couldn’t purchase anything in the shop
- Character would attack when clicking on shop buttons
- Character appear to be gaining HP when getting hurt vs taking damage
- Black void at the edge of the map
- The sword would visually hit enemies and sometimes do no damage
- it would have been nice if the tree shader did some sort of fade out when the character/enemies were under trees so you could see better
- sometimes the goblin wouldn’t go were you clicked (couldn’t quite figure out the cause/effect, might be related to stuff under trees)
- Gameplay seemed to be the same loop - trapped in a circle, kill (at no risk due to how health was working) a bunch of spawns, move forward until you randomly get trapped in another one
- graphics were great, gameplay needed work.