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It’s interesting to see gravity flip implemented within platformers… overall, enjoyable game. I like the cutscenes and dialogue system - great effort!

thanks

Oh, sorry - I might append some feedbacks though, sometimes it’s kind of hard to figure out the direction you’re supposed to go towards, and sometimes you can end up stuck in the middle of the sky. Something to show the direction or a feature to return to last checkpoint might be helpful :)

i mean i do have a checkpoint system 🗿, directional arrow seems like a good idea