Thanks for checking out!
but what would make it even better is if you implemented blockly
That's a really cool suggestion! I definitely don't want to get rid of "raw" JavaScript, as the real drone programs are expected to get quite complex (286 lines in the current starter code already 😅). But Blocky generates JavaScript code so it might fit in. Thanks:)
I had the idea to have some sort of "visual scripting" in game, but didn't have time to research available options or even to incorporate any.