Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

A bit. As I said back then, I always wanted  "to make early builds public at some point to show how the game works beyond the intro and allow more players to enjoy it [...]" After a lot of thinking, I felt like the first demo didn't give a proper taste of what most of the gameplay was going to be like, so I made v.0.2.2 public. 

That said, I don't know when I'll update the next public version, but it likely won't be with each monthly update because of the reasons I mentioned in my previous post.