Gorgeous soundtrack and pixel art. I agree with the other comments that the watering feedback is a bit confusing, otherwise it works well :) I did notice you can climb the ladder much higher than it actually is. You seem not to be limiting yourself to the 64x64 px grid too much, since there is smooth movement and some pixels do appear to be a bit stretched or offset. Here's a good guide on how to setup Godot for LOWREZJAM for the next time: https://darenn.itch.io/lueur/devlog/410362/how-to-setup-godot-for-lowrezjam