(x/post) "A Short Ghost Story". Simple, but I think it worked! Just enough detail to feel impactful without feeling too forced. I liked a lot of the design elements (loved that weird snowfall when in the car) and I don't think anything felt too heavy-handed. Maybe not my favorite game game, but I think it'll do good in the narrative considerations for the jam. Maybe not so much in the "festive" part of the theme but still overall I'm happy with it.