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(x/post) "A Short Ghost Story".  Simple, but I think it worked!  Just enough detail to feel impactful without feeling too forced.  I liked a lot of the design elements (loved that weird snowfall when in the car) and I don't think anything felt too heavy-handed.  Maybe not my favorite game game, but I think it'll do good in the narrative considerations for the jam.  Maybe not so much in the "festive" part of the theme but still overall I'm happy with it.