Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Because currently those frozen enemies just have the same boolean value checked as enemies who are plunged or staggered.

just add another boolean xddddddddd /s

Anywho, about that point regarding Stalewater: the pretty fricking great combat in this game honestly made me completely forget about the somewhat meh combat of Stalewater, at least until you reminded me about it in that reply of yours. Whether or not that is a good thing or a bad thing is up to interpretation.

(but I did appreciate all 4 of the One Button-shaped references to Stalewater at the end of the game regardless)