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(+1)

Thank you :)

Do you know how to do this ? :3

We talked about using 2 different game object but I'm looking for any idea ♥

(+2)

Think you might need to use a different audio system or in fact 2 audio sources and just crossfade, which i think would be the easiest way of doing it.

(+1)

Yeah, this is the 2 game object we talked about but I'm hoping for a better system :)