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By obtuse I mean that it's not always  obvious where you need to go. That's not necessarily a bad thing in a game but I just felt it didn't chime with the otherwise very chill vibe of this game. Particularly I'm thinking about the chicken here - unless I missed it, it's not telegraphed what obstacle it can traverse. The other early example I can think of is how the lever for the light isn't active until you've had the dialogue trigger it.

Ah, yes, my bad - I think I was using Firefox.