I absolutely love this game! The idea of leveling up the sword, rather than the player was a fun twist on a classic mechanic.
The only downside was I died to the Dragon once, just to see what the death sequence was like, and after that, I couldn't call my menu any more. :( But, just gave me an excuse to keep playing through, since I couldn't save.
Thanks so much for submitting your game and sharing this with us! Good luck with the rest of IGMC! :D