I think it's not surprising to say this was very unimpressive. Overall it plays like someone who just got the engine and is experimenting (that, or a troll...) but I'll do my bit as always.
- Text really needs a second pass to fix some pretty terrible typos.
- Story was nonexistent and hilariously out of touch if it thinks I cared by the end. Nothing happens for 4 screens and suddenly some nonsense clichés popped up.
- Mapping is just corridors.
- Why even have chests? It's not like I can spend money, and you don't find any gear (might as well get rid of the equipment menu entirely).
- Why do I have TP if none of my skills use it?
- Why do my skills not have descriptions?
- Why do I get any other skills?
- Combat is plain boring. the best I can say about it is that it is not hard.
- What's the point of changing the form of the player if nothing internal changes? At least give me a new skill or something.
Overall this was real bland and not enjoyable. the only reason I got to the end is because it was so easy and I escaped every single encounter after the second screen. I hope this was a good learning experience (and that's completely valid!) but as a game on its own, it has nothing to help it.