So, some of the keyboard controls aren't as fast enough even when holding shift, and there seems to be a bug where the robot loses power super quickly when moving sometimes, but I appreciate the mouse controls being good.
The art on the cards and menu is really cute!
I like the interesting use of self-destruction with an actual purpose, with parts falling off at the cost of losing speed, but I think the physics makes stuff like that more janky than you intended. If you were to take this further, you should probably.
There's plenty of jank in the game, but I can forgive a lot of it for being made in a few days.
Also, spaces for instructions should probably stay on by default.
Additionally, I think there should be an indication on which cards will disappear after passing and which ones will stay for us to move.