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Nice idea with the inversion mechanics, but the game was reasonably hard to uhnderstand… Had some inconsistent temperature changes not fitting the card description, but not sure why… maybe there’s a cap on how much variance temperature can have? Also the turn sequence was not too clear… I guess you had o use all your cards to end a turn (or at least that’s when I could move turns somehow) but that forces the player to use cards that are not good for the situation and you’d prefer to keep and build an strategy around in future turns. Agreed on the music becoming too repetitive and I would have preferred it to be not so loud or to be able to stop it while playing after a few turns.

Good potential on the idea, but requiring a bit of extra work to round up. Nice job nonetheless!