The gameplay is quite punishing in terms of difficulty, very much in line for the graphical and audio fidelity which is close to the original NES Zelda. I couldn't get out of the forest due to the difficulty unfortunately :(
I think the dodge mechanic in particular needs a bit of tweaking. Given it has no invincibility frames, no cancelling, and no air control, it's currently too risky to use in most situations (at least in the forest area).
I think the forest area tiles stick out a bit in terms of graphics quality — the starting area and the other biome shown in screenshots are a better representation of your skills :)
Overall a coherent package, with classic(ally difficult) old school gameplay :) Great job!