I really like this concept! It's actually quite challenging, more than you would expect just to look at it. You've done a great job with the visuals and the sound, and it's a really creative core mechanic. I would have liked to see a bit more exploration of the mechanic in the level design; I never quite felt like I got a good feeling rhythm down, but I can imagine that a level perfectly timed to automatic jumps and dashes would feel pretty incredible. Good work!
Nitpicks:
- This would have made for a really great rage game if you were so inclined....
- I wish that the robot acknowledged when I pushed The End over the edge 😆