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(+1)

Really great work with the  art and the music! Unfortunately, I think I beat the game by summoning my bird friend and not moving. I didn't really understand the objective or what I was trying to accomplish, but I think the intention is for enemies to only move when you move, and you can't kill enemies; you have to rely on your bird friend to do that for you. It's a neat concept, but otherwise requires some third system to incentivize the player to run around.

Nitpicks:

  • Controllll to sprinttttT????? Y no shift?
  • More obvious button highlights for the menu would be nice