Really great work with the art and the music! Unfortunately, I think I beat the game by summoning my bird friend and not moving. I didn't really understand the objective or what I was trying to accomplish, but I think the intention is for enemies to only move when you move, and you can't kill enemies; you have to rely on your bird friend to do that for you. It's a neat concept, but otherwise requires some third system to incentivize the player to run around.
Nitpicks:
- Controllll to sprinttttT????? Y no shift?
- More obvious button highlights for the menu would be nice