Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

I think it's experience/trial error, after playing it a bunch of times, I can get through most places no matter the RNG items. And I know what and when I can face any enemies then act accordingly (Avoid, run or fire a bunch of arrows at it).

Though I couldn't of beat it just now on hard mode without good RNG and lots of empty scrolls. But still the same applied through most of the game. Even then I think I only bled once or twice in the entire game through at least an arrow trap at the end.

But anyway... For me it's why I love this game - it's grueling and unforgiving, just like the atmosphere.

May be an easy/casual mode for those who aren't masochistic gamers like me? XD With say like 75% chance of getting something without the coin toss mechanic, a chance to get Book of Enlightenment from bookcases, start of the turn choreographed pending insta-kill attacks so people know when to run or guard, 100% Ancient book success etc..

I understand the unforgiving mechanics aren't for everyone, so instead of getting rid of what I feel is the heart and soul, you can just add another mode instead. I can also see another mode making it streamer friendly too - the only way I knew about this game was someone attempting to play it on YouTube.

For veterans of the game, it's pretty easy to speed-run the game, yeah. Even for veterans, the RNG of a 10% miss rate, and some other aspects, don't really improve the game but rather make it feel more tedious. It often leads to having to load back to earlier saves. The items part isn't really an issue, since there are so many item containers that it all balances out to a pretty similar item haul (this does mean less positive RNG for future runs, though).

The Coin Flips aren't really the issue. Most of those can be avoided through strategy. Also, there is a chance of getting books of enlightenment from book cases, it used to be the only way to get them in the early versions.


Scrolls are, admittedly, the truly game-changing item, if you're an expert of the game. If you get three scrolls, you can get three duplicates of Miasma, or better yet three Sergal Spears, and start cutting everything to pieces. They're kind of like cheat-code items, and while they certainly help, they might even help too much.