There needs to be some serious balancing updates made. I'm realising a couple hours into the game that it's seemingly incredibly easy to get soft locked, and items to cure conditions that drop from enemies that have a very low drop chance. Gold drops are also very low and I'm more likely to have my entire party unplayable before I actually can afford a single cure item from the shop. Good game and has a lot of variety but wow the balance is so irritating.
Some more criticism to consider : I'm finding that party members that disappear are really hard to find. I barely found a character that disappeared from turning into a tree, and I cannot find a character that disappeared due to the hieroglyph effect. It would help if there was an option to just tell you where they are, or have them show up on the party member page in their disappeared state, because I've looped the tomb like 10 times and can't find the missing party member.
EDIT: I think there's a bug with the hieroglyph. Sable was a zombie/skeleton, had their soul in a soulgem, and was turned into a hieroglyph. I assume you're supposed to use the pickaxe on the blue crystal wall to find the missing party member(I couldn't find them anywhere and the sign next to it seems to reference the status description in the journal with the mention about forgotten party members). I returned Sable to her original body via an altar and the soulgem and it returned her body. I'm afraid the save might be bugged now although I dunno.
Final feedback to add as I finished the game : Any options for a NG+ option to replay or is the game not built for that? I suppose anyone could use the cheats on the easy mode but that feels a bit much if you just want to replay but keep all levels, items, etc.
I also couldn't find the final end 2 and I'm not sure how to unlock it lol