Thank you! Do you have and suggestions on how to improve them? I've heard from some people it's too 'ice skatey' but would love to hear your thoughts.
Yeah, that's true. The player is slipping through the water so randomly that it feels like ice than water. I think if you are aiming for good player controls, you need some sort of bouncing acted by buoyancy, then a bit of resistance and a slow pace increase for the linear motion, also, if possible a slight tilt while moving in certain directions. This setup would feel great.