I feel similar things as Mike here in the comments:
- The fish feel too slow, in every powerup, having them fall from the sky or move through the water faster would make getting them faster. Not just the fish but the playing moving faster to pick up the fish and go to the shop would be very nice.
- On the topic of speed, having the powerups trigger faster would also be more fun.
- I took me 10 minutes to get from the 100 fish powerup to the 200 fish powerup
- Speaking of the 200 fish powerup (suspicious arrows ?) I don't know if it did anything or was bugged, the ghost cast a line but then would not work, maybe it's not implemented as you mentioned the game isn't finished.
- The music loop feels too short and thus is repetitive
The great parts:
- Opening the shop is funny, seeing all the weird stuff and wondering what they'll do. I was curious to try every powerup, which is why I stuck to it even though it took too long.
- Little icons over the head of when things can be used / interacted is good visual feedback, the aesthetic of the game is great and pleasant to look at.
Great work !
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Hello staytheknight! Thank you very much for the feedback! Yes speeding up the early game should definitely be something to focus on. I have also got some complaints from my friends that the 100 power-up is not as powerful and is taking too long to level up, so some adjustments will surely be applied soon as well.
p.s. At the 200 fish powerup, the ghost (?) should be able to collect the fishes for you automatically, but you are right that the game is not yet finished and that is likely going to be changed as well.
Glad you enjoyed playing the game and thank you for playing! :)