I am thinking of releasing some updates post-jam, especially to the power up system. I each power up needs it's own unique scaling, and I also think that the intensity of the scaling could be offset by being give a set of a few random options to choose from instead of all of them at once. If I did that, I could make the early game a little easier. Originally it was, but the darn Fire Rate upgrade was so powerful that I nerfed the starting stats to compensate at the last minute haha. If you'd be interested in playing an updated version, throw me a follow for update notifications!