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(+2)

Cool concept, but had to read the description over and over and still not sure if I understand.
Perhaps an in game indication if I made a correct or poor choice (sound effect, particles) would be helpful to the player to understand.

Yes, we were supposed to make a small scene at the beginning to help understand, but did not have time.

And I think we should maybe rework the failure/success system, to have more feedback for the player ! :)