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The graphics for the 2 sprites were really well done, but I wasn't a big fan of the background graphics.  I sort of wish those would have been a little more hand drawn instead.  The gameplay was fun, but a little difficult to understand the way the parry works at first.  From reading the description, I expected more of a "block" mechanic than a parry mechanic. 

In a future version, maybe the "successful parry" animation could have a bright flash?  Or maybe if it stunned the black knight for 1-2 seconds?

But good job overall!  Still fun to play!

(2 edits)

It is a block mechanic. You can hold the button to block normally. You don't have to time it at the right time for a parry or anything. Blocking normally protects you from blockable attacks. There is a flash animation for when you successfully block

There is a very short stun window after you block a blockable attack.