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(1 edit)

If you develop it more in the future, please, add arrows control for people who don't have a qwerty keyboard. That was too difficult to play like this, I can't rate it, sorry.

(+1)

Oof, never even considered that! Will do! It usually happens automatically because I preconfigured a controller in Unity with all the standard mappings that I usually use, but implementing it is slightly more work than using the their old UI input, and I cut corners there when I was building this