I'm loving this - especially the Tilt mechanic.
Quick Q - what method does Planning use to decide what mission types will be available after a given downtime? Do they just get to pick for each of the three or is there a mission type chart?
Viewing post in No God's Country - Resistance, Forged in the Dark comments
Good question. No explicit mechanics for determining mission type just yet. Right now it's the Friction as a whole designating Mission types for Planning. Kind of a "hey what are we doing tonight phase." Planning generates the Mission details (what's to be done, what's to be gained, what might be lost).