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Thank you! Yeah, sometimes it's hard to predict font layout. I suggested to show letters on screen, but it immediately felt noisy.

Maybe you could show the attack area of the key with first input and use attack at the second input. Game is cool but randomly missing hits because I couldn't guess where the B`s holes would be felt a bit unfair.

Hmmm it's clever idea! I would defenetly use it if game was turn based. Okey, it IS turnbased , but with a limited time on turn. And that forces some chaotic desitions. And thats good for me ) 

Of course it would be ideal if players knows where exactly they attack, but that will come with practice it seems.