I loved this; it was a great idea turned into a great game! I liked how the concept of enemies not moving unless you look at them led to some interesting puzzles, particularly as new mechanics were introduced, the puzzles never felt repetitive because of that! The difficult curved up just right as well, and it was always hard enough to make me feel clever when I figured it out, but not too hard to feel frustrating, so great work on balancing that out. The aesthetics and feel of the game were brilliant, it was nicely polished and the sound effects and graphics made it fun to just play around with even without the puzzles; it was a well crafted experience! I'd love to see more added to this game, more mechanics, more environments, more of everything pretty much - it must've been a good game if I'm asking for more of everything, so congrats!