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(+1)

(I am now in a rush to test as many games as possible to help, so please do not mind the cursory reviewing style.)

(using the navigator version)

settings: misspelling "GRAPIC"

Controls are QWERTY-only instead of layout-independent (I have an AZERTY keyboard), BUT arrow keys enabled

reminds me of "Mirror’s Edge"

a bit hard go get the controls at first; especially, sometimes fall from the walls

BUT: switching graphics from high to medium boosted how fast and smooth the game is, and makes it easier for me!

I may not have understood climbing: super hard time going upwards; using a mix of Shift and Control.

And I lacked time to reach the end of the first level once I got above… ._.

Finally made it for level 1!!

How did you program the rewind, by the way? Recording only some points and actions from the trajectory?

Stopped near the beginning of level 2, as I still don’t know how to effectively climb a single wall (as opposed to wall-jumping up between two vertical walls in level 1).

I will take your word for the presence of 10 levels!

Takeaway: nice mechanics, pleasant although at times controls complex (needs some tweaking?); not convinced about the constraint (the loop seems to be purely decorative, or am I mistaken?); clear stripped down visual.

Well i need to make tatorial level i guess Oh shot here we go again. But i cant work on it now but maybe later. Idk why but im working on horror game and im in level 4 of making it