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This was a cool game with some interesting story. The gameplay was as simple as it needed to be, and the objectives were always clear or easy to perform. It was bizarre to be a player who screwed with their character so quickly, but it was also kind of fun to see here things would go. It made use of "game over isn't the end" really well and made me excited to hit game over. The text-to-speech was kind of goofy as well, and could fit a bit better if it wasn't so intense all the time. I also caught onto how each character had the previous character's voice echoing to them, which is an interesting lore-bit that could go in a lot of interesting ways.

The art style was also really cool. The pixeled characters and environment had a nice charm to them and the animation for walking was satisfying to look at. The interactions with everything were also really nice as they built up the world (mostly). How could you take the dog away, I just wanna pet :(

There were two things that felt off about it, though. 1, it was easy to have multiple voice lines play over each other, and that can get confusing very fast. You could either have the current one stop playing as the new one appeared, or prevent me from starting the next one. It's not a big deal, but it can be jarring for the fast gamer. And 2, once the fence disappears with the first guy it's very easy to walk out of bounds into the white room. I don't know if this is intentional, but if not then you might wanna fix that.

Overall, cool game, great use of the theme, good art direction, and some interesting story elements. Nice Job!