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(3 edits)

Hi Garrom, I haven't tested exporting to Linux with Godot before.  I've uploaded a build, let me know how it goes for you, unfortunately at this time I don't have a machine running to test it.  If it works exactly as it should like on Windows, great!  But I'm not experienced enough with Linux to do any debugging nor have the time to sink in troubleshooting different platforms.