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A tourney in the afterlife where the prize is your life? This reminded me of another entry in IGMC called Rivals Beyond made by my brother. o:

This game was a very charming battle arena thingie, where characters have tons of personality.

The art was rough and made for the game, but I will always prefer that over using pretty tiles made for general use. Rough with personal touches always appeals to me. The character face art was extremely well done and the most impressive assets made for this.

The gameplay was not ever too challenging and just let you play with the mechanics. I enjoyed this aspect. I was really amused by characters having difficult personalities determining how they fought at first. And the character's movesets were all inspired off their personalities. It really showed.

I found it funny how each character was a trope, very aware that they were a trope, and kind of bitter about it. It almost delves into a territory where I find it makes too much of a science out of writing, but I still thought it was all funny and clever.

I kind of wish the game had a little more complete ending. It was too cliffhanger-y for my taste. The actual story behind it was good, but it makes the game feel more of a demo than a complete thing, which the game DID feel complete to me before that. It's a minor gripe.

The UI was pretty rough and sometimes off centered... but I have suffered from this in previous IGMCs and feel your pain. A month to make a game is very little haha.

I would also advise against using mouse for exclusive stuff (it was just flavor text in this case) unless there is good reason. I played on my TV with controller haha.

Overall, it was a well done battle arena full of whacky tropes who are aware that they are tropes. It does the afterlife story in a way you are amused, not depressed. I had a good time. I wish you all the best of luck!