Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Thank you very much!

I'm glad you enjoyed it so far, there is so much more in the game!
When you're in the ware house, you did well to check the shelves. But actually it's not the boxes you need to check out, but something else on the shelf!

I added W/S controls.
And I fixed the arrow button. It bugged only in the main room, nowhere else. And despite what I expected,    apparently people had more issues than I thought with it. So it's fixed.
Unfortunately it would take too much time to add subtitles everywhere. But I added them to all the video cut scenes, where most of the speech is happening.

I hope you'll be able to get through the game!

(+1)

I replayed the game and was able to get through the whole thing! The story was interesting and thought out (as well as creative), though the very ending was a bit confusing. After the warehouse, the game gets really creepy; the horror aspect of the game is done really well, though some parts were a bit too loud. I like that each time you wake up in your house, something is visibly different. Not only does this add to the horror, but it takes away any confusion whether the game is still going or has simply restarted.

I did have one problem with the brick room as there didn't seem to be any feedback when clicking the bricks. I understood that I was supposed to click them in a certain order, but I'm not sure how I was supposed to figure that out, or if I was meant to lose. As for the hitbox bug: the arrow button was also bugged in the warehouse, but only if you walked forward and then tried clicking the button. I think it's just from the hit boxes changing when you move back/forward. I'm not sure if any others were like that.

The false hope was clearly in the end, though I think the brick room gives a better false hope. In the end, it's sort of predictable that the monster isn't gone. In the brick room, the horror kept escalating until it suddenly stopped, and for a moment, my thought was "Oh, nothing happened, I'm safe." And then something happened :')

As I said before, the effort you put into this game shows, and it's fairly unique. You made a fun horror game.

I appreciate you adding W/S controls option btw!

(+1)

I'm glad about all the parts you enjoyed and thought well done, and that you felt that  the horror was convincing!
Well I'd say it's normal that in horror games it gets very noisy at times!

Thank you for observing the arrow bug in the ware house! I never tested it out while walking , so I did not notice.
I fixed it now, the others worked fine when walking. And I also made the table photo scene audio a bit smoother.

I really appreciate the compliments, and well done for finishing the game!

You're welcome for W/S ;)