Feedback is based on one tutorial pass and one full playthrough:
- Main menu image is blurry
- Cool music
- Laser pointer doesn't get blocked by walls and objects
- It's apparent that you get pushed back from wall when running into it rather than colliding and stopping at it
- Destroying objects was tedious with a sniper, but it was my favorite weapon
- Turret boss was boring. I won while hiding in a corridor while waiting for turrets to stop firing. Turrets could at least be dodgeable and destructible
- Whole roguelikeness and various weapons felt captivating, would like to play more
- Blood splatter sometimes defies depth, but that's a cool tech though