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Best Graphics . please tell how you made 

Please rate my game too

Thank you! The art is drawn in a layout we can unwrapp UVs around, so we recieve the texture, throw it in blender and create a model around it, we then unwrap the uvs of that model to fit the texture and that gives us the look you see.

The crosshatched shadows were done via shader from NekOz.

oh really thanks. would you like to rate my game