Why is the mouse not locked? It was really annoying controlling the camera with the mouse moving outside of the window, or to the edge of the screen and not allowing you to control your camera. Also, the manager watching didn't really feel consequential, it just felt like you attempting to add context to the score counter so it fit the theme. The core gameplay loop is a bit strange and boring to me, just basically walk, click, walk, ad inifitum, with bad camera controls.
Sorry if this review is harsh, I just actually think that it's a neat concept with a lot of potential to a be a fun score attack game, but right now it just feels sorta boring and slow.