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This game reminds me of a Gameboy-like puzzle-script game with a tad of modifications for 8x8 graphics.

The mechanic is a bit hard to control with a two step process before you can move the softer walls.

Most of the levels boil down to "move through diagonal walls." and probably could've used some asymmetrical quirks between both characters either in the levels or the objects.

overall a neat concept.

I agree completely with this comment. I was thinking during the jam that it would be nice if the characters both had different abilities, for example one can make the other float, the other can make the first jump over deadly tiles, or move walls etc, but due to the limited time frame I was unable to implement this into the game. I'm glad you enjoyed the game! :)