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This is sick! How did you manage to make multiplayer in a week?! Nice graphics and visuals. The controls are good when you get used to them, but the camera rotation makes me feel dizzy, which is good, I love it! XD It gives me a feeling like I am really in space. The FOV is kinda low, but still works with the controls. The movement and the camera rotation feel like controlling a drone with a camera. 

Great game overall, will play it with my friends. Be proud of yourself. You deserve it.

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Our team's specialty is multi-player, no matter the genre! We pride ourselves in creating games you'll want to play with others. Thank you so much for this feedback -- it means a lot coming from someone who made the "U" game lol; we really like it!

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This was the least I can do! :D

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We will take the FoV issue to heart, my brother had even mentioned in response to your comment that he isn't sure why it hadn't occurred to him so thanks for the great feedback. We usually do an update post jam to fix any remaining issues and kind of spruce it up so maybe look out for a fov slider! Thanks again.

Also as mentioned yup I am obsessed with multi-player sometimes to the detriment of the game but I really want to be able to play the games I make with my friends. You should see our previous game jam game (Reapers Never Die) haha, it was a 48 hour jam.