Things I liked:
- Clear instructions for what to do next
- The story is one that keeps me guessing and wondering what’s really going on
Things I didn’t like:
- Time resets make sense at first - MC dies, then repeats until they figure out how to avoid it - but later the resets don’t follow this pattern and it’s not clear why a reset occurs
- Talking to everyone in the room is a simple enough, but the dialog is so bland that it just seems like padding more than giving insight into the characters or advancing the story
- Grammar issues make it hard to follow the story
- A scene late in the game fails to fade in, so I couldn’t get to the ending
This seems like a good foundation for a story-based game; it just needs some further refinement to really shine.