I liked the switch between bright and happy to dark and scary. You pulled it off well. I had to do three playthroughs because I kept getting stuck when the boxes didn't fall the right way. But once I learned where I had to hit them, I finally escaped! Would have loved a health meter, a way to attack, and some kind of message/direction at the beginning to let me know my objective was to get to some kind of destination. The platform jumping was a little tricky, but overall felt good. Good effort on this one!