Nice little platformer, but lacks quite a bit of design and feel.
- For example the how to menu, the random end menu just didn't fit the clean feel for the rest of the game.
- The trail behind the player detracted more from the art style than added to it, it made it a bit more distracting.
- From as far as I could see there are two puzzles where the player can get stuck, one of them I did get stuck. #
- The first one is the one with three blocks stacked in a staircase. If a player knocks one block off the other, it will be set in a row and the player will not jump high enough(I haven't tested it, I'm just assuming)
- The second one I did get stuck on, was the big cyan wall meeting the smaller dark blue wall. It simply doesn't move, and I wouldn't be able to jump over it.
But overall nice job! I would recommend you check out the hit Indie game 'Thomas was Alone' your game definitely reminds me of that.
Also thanks for adding a quit button. I'm getting tired of bringing up task manager for every other game.