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Note: I played for a prety long time, reached level 30 and killed giant cookie. 

Minuses: 

- Pixel grid ruins pixel art becuase of the movement and distorts cute faces you were trying to show. 

- Too much text in tutorial. I dont think wide audithory would read that. That counts as plus as well, because most games from jack have a lack of any tutorial.

-Some upgrades are more useful than another ones. This is balancing question, i understand that you had only one week, but still. I can survive only on rate of fire and projectiles count, which appear to show each 2nd level up. 

Pluses:  

- Art and UI. Solid, nice artwork. I can see enemies and player, althought i wouldnt make enemy cookies same sprite.  

- Idea. Every game that is food related gives positive vibes, nicely done. 

- Feeling. I love the particles and collecting guts part, good ol' topdown shooter. 

Overall: Solid entry, i honestly played your game more than any other. Take care!

(+1)

Thanks for playing and the detailed feedback!

By the pixel grid I tried to hide my horrible art with some displacement of the pixels (simply lower resolution).

I did not expect many people to go in to the upgrade section of the game unless they really wanted to. The game is about exploring different build paths. You are still right, there is a lot of text and I could have implemented some in to the upgrade itself. 

The balancing issue was due to time constrains and that I thought the game would be too hard (after play testing and comments on other games I have submitted in other jams) so I made the game too easy for some.