I like the idea.
An infinite gameplay thing was picking player 1 as fire and player 2 as healing and spamming heal while spamming fire near the spawn location of enemies😂
I think the game needs some more polish and game-feel. The movement and rotation feel so slow and there is no indication of where the blast is going or if it hit anyone.
it's a good game, with a lot of chance for improvement. I think this could be really nice if expanded upon
Good job!