My thoughts:
-I ended up only doing one playthrough. Being able to customize your team is awesome, but I feel like the second playthrough wouldn't have been much different from the first.
-Having the convoy tied only to the avatar doesn't feel good. I'm sure it's made that way to incentivize spreading your units to get loot and prevent freely trading across the map, but in my opinion it might just be more fun to allow free trading.
-Beginning preparations are very overwhelming. It's hard to get a handle on just what you're up against, which makes choosing classes and items difficult.
-The gameplay is pretty fun once you get into it. I found myself flowing and playing quickly.
-Units respawning is a good mechanic. Respawning them at the start position does have tactical consequences. For example, if you wanted to send someone to another part of the map, you could intentionally kill them to get them there quicker. Also on that note, there's a small bug with poison: If someone dies while poisoned, they'll respawn and still be poisoned.