Thank you for playing then! I used Unity, but there was no post-processing, only 2D lightning. Post-processing really destroys the performance in the web version, and the 2D lightning was a great solution, and an alternative to bloom.
I don't know how to do 2d lighting. Do I have to switch to URP? Cuz post processing took a bit of a toll on my mac version of the game.
Yea, it'a a UPR project.
URP really helps the performance.
mk