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(+1)

The atmosphere is nice. 

The door colliders are buggy getting in and out of doors is janky

Maybe some backstory of any kind to know what's going on would make it feel better

It had its nice moments where it felt super creepy but it was rather short for it to feel super nice

The objects we were collecting felt a bit random I had no indication of what I was picking up or why something is an object where something else wasn't so maybe some indication of that would also be nice.


But the game is nice, the atmosphere is great, it just needs more than go grab items and leave.

Good job!

Hi, 

Firstly, thanks a lot of your comment, it really is helpful,

I know… I tried fixing it, but I didn’t have enough time for it sadly :/

Yes, I should have added more infos and context, perhaps if I had more time…

For the pickup, I spent probably 2 hours making a System work, that outlines a pickable object in black, but it seems like no one saw it

Thank you again @saddest_potatoes