I'd like to chime in as I tend to wear multiple hats. I'm a game modder, a gamer/end-user, customer/consumer, game community manager (FreshGaming), indie game endorser/advocate (on Twitter), and a budding game developer myself.
I'm quite acutely aware of just how much of a tremendous time & resource sink it is to develop video games. I've helped out and chatted a bit with several indie devs and indie dev teams about their experiences working on games. I haven't released anything publicly yet up until now precisely because I realize that my skills are sorely lacking to making a quality product that will be successful in a crowded gaming market.
So when I speak my words, please heed them because they come from personal and professional experience.
There are zero games on this website that are worth paying for if they were encumbered with DRM. There is not a single dev that has responded so far in this entire forum thread with a game that is worth playing while encumbered with DRM.
GoG (Good Old Games) is an absolute treasure trove of both old and new. Expertly-curated games and gaming experiences that are not meant to be just 'one and done' completed but to be enjoyed for many lifetimes and then some. The entire GoG marketplace has been and always will be 100% DRM-free. Games on GoG not only survive but THRIVE and you can ask literally any game dev on GoG whether it is worth being there versus Steam. Go ahead.
GoG has some problems; their curation is a bit too aggressive to the point of blocking new Visual Novels (VNs) and only allowing a few high-profile VNs in so that they maintain good PR to the gaming public; they also tend to heavily favor games that are already popular or by devs who aren't releasing their first-ever games project.
My bank blocked GoG's overseas payment processor due to being flagged for fraud. So my GoG collection thus far has been all freebies and giveaways.
Then there's the Humble Store which automatically gives 10% of every purchase to charity and then on top of that it offers rebates in the form of wallet credit for certain purchases. With a heavy emphasis on donating to charity, I've actually subscribed to their Humble Monthly instead of any other competing service precisely because of the 10% per month charitable donation system they offer.
Tell me please, ANY of you indie devs. What fucking game is there on this entire website that is such a special snowflake as to warrant DRM? If you want Steamworks-style features then go pay the $100 USD and get on Steam. They have zero barrier to entry now.
You are not here because you want itch.io to be more like Steam; otherwise you'd be over on Steam instead.
You are here precisely because this is an open/fair environment that saves money and passes on those savings to you in the form of a significantly lower expense ratio when it comes to getting games released and making money from them.
As someone with many hats, kindly "FCKDRM". GoG has proven that DRM is not required to make money.
If you as a game developer feel your game needs DRM to survive then perhaps you shouldn't release it at all. If it is something you are afraid people will refund then don't release it at all. Kindly spare your customers the time wasted in actually giving your games any attention. Go over to Steam and dump your games there and have your Steam DRM which is bypassed with a simple cracked DLL file. Go right the fuck ahead. Be forgotten like all the other Steam dumped trash and waste your time and your life as a game developer constantly blaming piracy for faults that lie within.